Abstract:Generative deep learning models are able to create realistic audio and video. This technology has been used to impersonate the faces and voices of individuals. These ``deepfakes'' are being used to spread misinformation, enable scams, perform fraud, and blackmail the innocent. The technology continues to advance and today attackers have the ability to generate deepfakes in real-time. This new capability poses a significant threat to society as attackers begin to exploit the technology in advances social engineering attacks. In this paper, we discuss the implications of this emerging threat, identify the challenges with preventing these attacks and suggest a better direction for researching stronger defences.
Abstract:Deep learning technology has made it possible to generate realistic content of specific individuals. These `deepfakes' can now be generated in real-time which enables attackers to impersonate people over audio and video calls. Moreover, some methods only need a few images or seconds of audio to steal an identity. Existing defenses perform passive analysis to detect fake content. However, with the rapid progress of deepfake quality, this may be a losing game. In this paper, we propose D-CAPTCHA: an active defense against real-time deepfakes. The approach is to force the adversary into the spotlight by challenging the deepfake model to generate content which exceeds its capabilities. By doing so, passive detection becomes easier since the content will be distorted. In contrast to existing CAPTCHAs, we challenge the AI's ability to create content as opposed to its ability to classify content. In this work we focus on real-time audio deepfakes and present preliminary results on video. In our evaluation we found that D-CAPTCHA outperforms state-of-the-art audio deepfake detectors with an accuracy of 91-100% depending on the challenge (compared to 71% without challenges). We also performed a study on 41 volunteers to understand how threatening current real-time deepfake attacks are. We found that the majority of the volunteers could not tell the difference between real and fake audio.