Abstract:As AI models grow in power and generality, understanding how agents learn and make decisions in complex environments is critical to promoting ethical behavior. This paper examines the ethical implications of implementing biological drives, specifically, self preservation, into three different agents. A Bayesian agent optimized with NEAT, a Bayesian agent optimized with stochastic variational inference, and a GPT 4o agent play a simulated, LLM generated text based adventure game. The agents select actions at each scenario to survive, adapting to increasingly challenging scenarios. Post simulation analysis evaluates the ethical scores of the agent's decisions, uncovering the tradeoffs they navigate to survive. Specifically, analysis finds that when danger increases, agents ignore ethical considerations and opt for unethical behavior. The agents' collective behavior, trading ethics for survival, suggests that prioritizing survival increases the risk of unethical behavior. In the context of AGI, designing agents to prioritize survival may amplify the likelihood of unethical decision making and unintended emergent behaviors, raising fundamental questions about goal design in AI safety research.
Abstract:This study takes a preliminary step toward teaching computers to recognize human emotions through Facial Emotion Recognition (FER). Transfer learning is applied using ResNeXt, EfficientNet models, and an ArcFace model originally trained on the facial verification task, leveraging the AffectNet database, a collection of human face images annotated with corresponding emotions. The findings highlight the value of congruent domain transfer learning, the challenges posed by imbalanced datasets in learning facial emotion patterns, and the effectiveness of pairwise learning in addressing class imbalances to enhance model performance on the FER task.