Abstract:Autonomous exploration is a new technology in the field of robotics that has found widespread application due to its objective to help robots independently localize, scan maps, and navigate any terrain without human control. Up to present, the sampling-based exploration strategies have been the most effective for aerial and ground vehicles equipped with depth sensors producing three-dimensional point clouds. Those methods utilize the sampling task to choose random points or make samples based on Rapidly-exploring Random Trees (RRT). Then, they decide on frontiers or Next Best Views (NBV) with useful volumetric information. However, most state-of-the-art sampling-based methodology is challenging to implement in two-dimensional robots due to the lack of environmental knowledge, thus resulting in a bad volumetric gain for evaluating random destinations. This study proposed an enhanced sampling-based solution for indoor robot exploration to decide Next Best View (NBV) in 2D environments. Our method makes RRT until have the endpoints as frontiers and evaluates those with the enhanced utility function. The volumetric information obtained from environments was estimated using non-uniform distribution to determine cells that are occupied and have an uncertain probability. Compared to the sampling-based Frontier Detection and Receding Horizon NBV approaches, the methodology executed performed better in Gazebo platform-simulated environments, achieving a significantly larger explored area, with the average distance and time traveled being reduced. Moreover, the operated proposed method on an author-built 2D robot exploring the entire natural environment confirms that the method is effective and applicable in real-world scenarios.
Abstract:In recent years, 3D mapping for indoor environments has undergone considerable research and improvement because of its effective applications in various fields, including robotics, autonomous navigation, and virtual reality. Building an accurate 3D map for indoor environment is challenging due to the complex nature of the indoor space, the problem of real-time embedding and positioning errors of the robot system. This study proposes a method to improve the accuracy, speed, and quality of 3D indoor mapping by fusing data from the Inertial Measurement System (IMU) of the Intel Realsense D435i camera, the Ultrasonic-based Indoor Positioning System (IPS), and the encoder of the robot's wheel using the extended Kalman filter (EKF) algorithm. The merged data is processed using a Real-time Image Based Mapping algorithm (RTAB-Map), with the processing frequency updated in synch with the position frequency of the IPS device. The results suggest that fusing IMU and IPS data significantly improves the accuracy, mapping time, and quality of 3D maps. Our study highlights the proposed method's potential to improve indoor mapping in various fields, indicating that the fusion of multiple data sources can be a valuable tool in creating high-quality 3D indoor maps.