In this paper we demonstrate the use of intelligent optimization methodologies on the visualization optimization of virtual / simulated environments. The problem of automatic selection of an optimized set of views, which better describes an on-going simulation over a virtual environment is addressed in the context of the RoboCup Rescue Simulation domain. A generic architecture for optimization is proposed and described. We outline the possible extensions of this architecture and argue on how several problems within the fields of Interactive Rendering and Visualization can benefit from it.