Eye-Tracking Evolutionary Algorithm to minimize user's fatigue in IEC applied to Interactive One-Max problem

Add code
Mar 21, 2008
Figure 1 for Eye-Tracking Evolutionary Algorithm to minimize user's fatigue in IEC applied to Interactive One-Max problem
Figure 2 for Eye-Tracking Evolutionary Algorithm to minimize user's fatigue in IEC applied to Interactive One-Max problem

Share this with someone who'll enjoy it:

View paper onarxiv icon

Share this with someone who'll enjoy it: