Abstract:In this work, product tables in invoices are obtained autonomously via a deep learning model, which is named as ExTTNet. Firstly, text is obtained from invoice images using Optical Character Recognition (OCR) techniques. Tesseract OCR engine [37] is used for this process. Afterwards, the number of existing features is increased by using feature extraction methods to increase the accuracy. Labeling process is done according to whether each text obtained as a result of OCR is a table element or not. In this study, a multilayer artificial neural network model is used. The training has been carried out with an Nvidia RTX 3090 graphics card and taken $162$ minutes. As a result of the training, the F1 score is $0.92$.
Abstract:In this study, a novel deep learning algorithm for object detection, named MelNet, was introduced. MelNet underwent training utilizing the KITTI dataset for object detection. Following 300 training epochs, MelNet attained an mAP (mean average precision) score of 0.732. Additionally, three alternative models -YOLOv5, EfficientDet, and Faster-RCNN-MobileNetv3- were trained on the KITTI dataset and juxtaposed with MelNet for object detection. The outcomes underscore the efficacy of employing transfer learning in certain instances. Notably, preexisting models trained on prominent datasets (e.g., ImageNet, COCO, and Pascal VOC) yield superior results. Another finding underscores the viability of creating a new model tailored to a specific scenario and training it on a specific dataset. This investigation demonstrates that training MelNet exclusively on the KITTI dataset also surpasses EfficientDet after 150 epochs. Consequently, post-training, MelNet's performance closely aligns with that of other pre-trained models.
Abstract:This paper presents a plugin that adds a representation of homogeneous and heterogeneous, optically thick, translucent materials on the Blender 3D modeling tool. The working principle of this plugin is based on a combination of Genetic Algorithm (GA) and Singular Value Decomposition (SVD)-based subsurface scattering method (GenSSS). The proposed plugin has been implemented using Mitsuba renderer, which is an open source rendering software. The proposed plugin has been validated on measured subsurface scattering data. It's shown that the proposed plugin visualizes homogeneous and heterogeneous subsurface scattering effects, accurately, compactly and computationally efficiently.