Abstract:We introduce the AI Security Pyramid of Pain, a framework that adapts the cybersecurity Pyramid of Pain to categorize and prioritize AI-specific threats. This framework provides a structured approach to understanding and addressing various levels of AI threats. Starting at the base, the pyramid emphasizes Data Integrity, which is essential for the accuracy and reliability of datasets and AI models, including their weights and parameters. Ensuring data integrity is crucial, as it underpins the effectiveness of all AI-driven decisions and operations. The next level, AI System Performance, focuses on MLOps-driven metrics such as model drift, accuracy, and false positive rates. These metrics are crucial for detecting potential security breaches, allowing for early intervention and maintenance of AI system integrity. Advancing further, the pyramid addresses the threat posed by Adversarial Tools, identifying and neutralizing tools used by adversaries to target AI systems. This layer is key to staying ahead of evolving attack methodologies. At the Adversarial Input layer, the framework addresses the detection and mitigation of inputs designed to deceive or exploit AI models. This includes techniques like adversarial patterns and prompt injection attacks, which are increasingly used in sophisticated attacks on AI systems. Data Provenance is the next critical layer, ensuring the authenticity and lineage of data and models. This layer is pivotal in preventing the use of compromised or biased data in AI systems. At the apex is the tactics, techniques, and procedures (TTPs) layer, dealing with the most complex and challenging aspects of AI security. This involves a deep understanding and strategic approach to counter advanced AI-targeted attacks, requiring comprehensive knowledge and planning.
Abstract:Traditional metrics for evaluating the efficacy of image processing techniques do not lend themselves to understanding the capabilities and limitations of modern image processing methods - particularly those enabled by deep learning. When applying image processing in engineering solutions, a scientist or engineer has a need to justify their design decisions with clear metrics. By applying blind/referenceless image spatial quality (BRISQUE), Structural SIMilarity (SSIM) index scores, and Peak signal-to-noise ratio (PSNR) to images before and after image processing, we can quantify quality improvements in a meaningful way and determine the lowest recoverable image quality for a given method.
Abstract:Maritime collisions involving multiple ships are considered rare, but in 2017 several United States Navy vessels were involved in fatal at-sea collisions that resulted in the death of seventeen American Servicemembers. The experimentation introduced in this paper is a direct response to these incidents. We propose a shipboard Collision-At-Sea avoidance system, based on video image processing, that will help ensure the safe stationing and navigation of maritime vessels. Our system leverages a convolutional neural network trained on synthetic maritime imagery in order to detect nearby vessels within a scene, perform heading analysis of detected vessels, and provide an alert in the presence of an inbound vessel. Additionally, we present the Navigational Hazards - Synthetic (NAVHAZ-Synthetic) dataset. This dataset, is comprised of one million annotated images of ten vessel classes observed from virtual vessel-mounted cameras, as well as a human "Topside Lookout" perspective. NAVHAZ-Synthetic includes imagery displaying varying sea-states, lighting conditions, and optical degradations such as fog, sea-spray, and salt-accumulation. We present our results on the use of synthetic imagery in a computer vision based collision-at-sea warning system with promising performance.
Abstract:In this paper, we revisit the problem of classifying ships (maritime vessels) detected from overhead imagery. Despite the last decade of research on this very important and pertinent problem, it remains largely unsolved. One of the major issues with the detection and classification of ships and other objects in the maritime domain is the lack of substantial ground truth data needed to train state-of-the-art machine learning algorithms. We address this issue by building a large (200k) synthetic image dataset using the Unity gaming engine and 3D ship models. We demonstrate that with the use of synthetic data, classification performance increases dramatically, particularly when there are very few annotated images used in training.