In controlled text generation using large language models (LLMs), gaps arise between the language model's interpretation and human expectations. We look at the problem of controlling emotions in keyword-based sentence generation for both GPT-4 and LLaMA-3. We selected four emotion representations: Words, Valence-Arousal-Dominance (VAD) dimensions expressed in both Lexical and Numeric forms, and Emojis. Our human evaluation looked at the Human-LLM alignment for each representation, as well as the accuracy and realism of the generated sentences. While representations like VAD break emotions into easy-to-compute components, our findings show that people agree more with how LLMs generate when conditioned on English words (e.g., "angry") rather than VAD scales. This difference is especially visible when comparing Numeric VAD to words. However, we found that converting the originally-numeric VAD scales to Lexical scales (e.g., +4.0 becomes "High") dramatically improved agreement. Furthermore, the perception of how much a generated sentence conveys an emotion is highly dependent on the LLM, representation type, and which emotion it is.