Directional Audio Coding (DirAC) is a proven method for parametrically representing a 3D audio scene in B-format and is capable of reproducing it on arbitrary loudspeaker layouts. Although such a method seems well suited for low bitrate Ambisonic transmission, little work has been done on the feasibility of building a real system upon it. In this paper, we present a DirAC-based coding for Higher-Order Ambisonics (HOA), developed as part of a standardisation effort to extend the 3GPP EVS codec to immersive communications. Starting from the first-order DirAC model, we show how to reduce algorithmic delay, the bitrate required for the parameters and complexity by bringing the full synthesis in the spherical harmonic domain. The evaluation of the proposed technique for coding 3\textsuperscript{rd} order Ambisonics at bitrates from 32 to 128 kbps shows the relevance of the parametric approach compared with existing solutions.